

This may be intentional - designed then, and retained now, to push players to seek out multiplayer companions - but for me, someone who is mostly interested in playing this game by myself, it’s a bummer. In one dungeon in the Shadows of Undrentide expansion, I went from being at equivalent levels with the enemies I was facing, to vastly underleveled for the bosses.

Pacing is a pain point because Neverwinter Nights offers very few opportunities to grind, but seems to expect it. In 2019, this RPG, which was “mainstream” for its time, may require a wiki to enjoy.Ĭombat, its pacing and its execution, is especially tricky. That said, if your entry point to the RPG has been the modern offerings from Bethesda, CD Projekt Red or even BioWare, you’ll need to plan to do plenty of work to get the most out of Neverwinter Nights. And, there’s a lot here to be excited about! The idea of doing it on a portable system was especially appealing. I missed Neverwinter Nights when it first released back in 2002 (I was eight), so the appeal of playing through that story, that takes players on a quest, not through high fantasy plains and mountains, but through the socioeconomic strata of a city in crisis was really exciting to me. If you’re anything like me, that set-up is relentlessly interesting. This game is big - this version includes the main campaign, two lengthy expansions, and various player-created modules - and, I’ve tried to sample some of everything it has to offer. Your journey will take you through a prison now ruled by the inmates, the city docks**, the Blacklake District** and the Beggars Nest - a poor district beset by a horde of zombies shambling in from the neighboring cemetery.

But, a mysterious and coordinated strike against the city scatters the creatures across four of Neverwinter’s districts. As the game begins, Aribeth has rounded up the cryptids whose bodies house the required ingredients. The sickness doesn’t spread through physical contact, and even those under quarantine have managed to contract the disease.Īs a newly graduated member of the city guard, you are tasked with helping the powerful paladin, Aribeth, collect the ingredients for the cure.

The game isn’t especially scary - though you’ll hear plenty of shrieks, wails, and cries of “Don’t leave me! Please, don’t leave me!” as you roleplay your way through Neverwinter, a walled city under siege by a horrifying plague with no easily discernible cause. *It also came out on PS4 and Xbox One this week! But, I spent 25 hours playing this baby the way 100-hour RPGs were meant to be played and you should to: sprawled on the couch with the Switch three inches away from my face, while Great British Bake-Off played in the background. Neverwinter Nights: Enhanced Edition, the closest BioWare ever came to making a horror game, is out now on Nintendo Switch*.
